![]() Want to make her skill more useful, but have to add negative balaancer to them. I think some skill effect turn out pretty good, while other still would like to see improved on. She is fun to work on (in a innuendo kind of way). finally finished! I think I started her back in last October. While she is not strong in combat, she does have some self-defending abilties. She is also useful in disrupting enemy positions and apply de-buffs. While not the strongest in that area, they usually offers additional buff or twist to those skills. The girl also knows how to take care of her own, packing a pair of hidden blades, ready to steal your heart.Ĭourtesan is build for hp and stress healing. With her good look, she is also skillful in distracting and de-buffing her enemies. While her motive, for that lust of shimmering gold, are simple the skills of her trades, are not.Ĭourtesan offers a great support and healing, both for mind and body. He also provides a skeleton key when embarking on a mission.She walks the nigh street, like a saint, seeking not for comfort, but to comfort other. ![]() He can heal and transfer all bleeds from all enemies to a single target. He is primarly a tank that is capable of doing really decent damage once his enemies start to bleed. On the balance side of things I've done a lot of number crunching and a decent amount of testing and this is not the strongest class against the undead but good enough for everything else. I've also made 5 Revenant specific trinkets that are no longer separate and are now included in this class mod. ![]() I've tried my very best to replicate the art of DD and the end result is decent. My original goal was to make a class that feels like an official class expansion by respecting the rules of the game such as resistances, damage, upgrades and art. ![]() ![]() I spent a lot of time polishing the sprites so there are no graphical issues/glitches, in my opinion the class fits into the world and looks like its a part of it now. This was my very first mod on the steam workshop and it's heavily inspired by Dragon Age, Warcraft and Darkness the video game. Class IntroductionRevenant is a class that i worked on for about 4 weeks about 6-8 hours a day. ![]()
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